Let the Battle Begin!
The fixed-size Hex Arena is revealed to Players, showing the geographic location amongst Hex Plots where they will do battle. Each Hero is assigned a starting location near their Base.
The Base is a vital component to protect. If it’s destroyed - Game Over.
Each Hero must approach their Opponent, capturing unoccupied Hexes as they advance on the Opponent’s Hexes. Battle Points are awarded for each captured Opponent Hex, and a Battle Points Multiplier for capturing the featured City Hex.
Only when Heroes encounter each other on adjacent Hexes, they may launch an Attack.
Every unit, building, and structure including Heroes have a set amount of Hit Points. Depending on a Heroes’ strength, damage is assigned following attack, and units are destroyed when HP reaches zero.
Heroes can invoke any Battle Cards they equipped for the Battle round to assist towards their victory.